Welcome to LibSGD

LibSGD stands for Lib Simple Game Development and is an easy to use library for BlitzBasic, BlitzMax, Node.js, C/C++ and Python.

It's still under development and maintained by Mark Sibly. This page is just an entry point for now as the information about it is a bit cluttered across several pages at the moment.

Github: https://github.com/blitz-research/libsgd

Official forum: https://skirmish-dev.net/forum/

Development blog for Blitz3D: https://blitzresearch.itch.io/blitz3d

Patreon: https://www.patreon.com/libsgd


Useful resources

Blitz3D test project: https://murena.io/s/XaJ9XSRFbEMDrox

Terrain test: https://skirmish-dev.net/orkland/